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    Texture Artist/Developer Substance Painter

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    Description

    We are looking for artist/TD Developer Substance Painter and Designer to 2D/3D VR animation, interview, remote work.

    Full-time ( 5 days a week, 8 hours per day ), job interview, remote work

    Work until the end of April 2021

     

    Task:

    Knowledge of Adobe / Allegorithmic Substance Painter (and Substance Designer)
    Good sense of detail
    Good knowledge of Substance - Unity workflow
    3D object texturing
    Sharing knowledge and optimizing work

    Our expectations:

    Very good knowledge of Substance Painter and Designer
    Create shaders
    The ability to solve problems and search for non-standard solutions
    VR / AR optimization skills
    Understanding the specifics of the different platforms
    Experience in creating textures
    3+ years of commercial experience, at least one project completed
    The ability to work in a team and communication skills
    The ability to plan your work well
    Availability on a full-time basis

    Nice to have:

    Knowledge of Blender, Houdini, Zbrush, Unity

    Title: Work - 3D Model Artist - Name and Surname

    In the CV attachment

    Link to the portfolio or attached own materials

    Social Networks
    • Facebook
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    • Facebook
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    Categories
    • 3D
    Vacancy type
    • Full time

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